Computer Games, Multimedia and Allied Technology - CGAT 2012
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Location: Bali- Indonesia |
Dates: 07.05.2012 - 08.05.2012 | Duration: 2 Days | Price: 990.00 (Early Bird) / 1,250.00 (Standard) SGD |
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After the resounding success of last four years , we introduce CGAT 2012. This international academic conference was inaugurated by the Minister for Education and Finance of Singapore, Mr Tharman Shanmugaratnam in 2008 and attended by academics and industry experts from 18 different countries. The evidently expanding Asian Gaming industry defines the need for the International Conference on Computer Games, Multimedia and Allied Technology in Singapore. The conference provides a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas. The conference shall strive to shed light on the inherent sociological and design differences between the East and the West while exploring the challenges faced by the Asian Gaming industry. The conference also provides an opportunity to the international and regional gaming studios, game production companies and allied technology and service providers to showcase their technology, products and services at the concurrent industry symposium. This international platform has been positioned to synergise both the academic world and industry. The conference mantles diverse tracks with stimulating technical sessions covering the conference theme of:Animation, AI, Multimedia, IPTV, Edutainment, Mobile, Virtual Reality. The conference program offers insightful plenary and keynote addresses, stimulating technical sessions, seminars and panel discussions, poster sessions and multiple social and networking opportunities. Course categories:Information Technology Conferences |
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Annual International Conference on Computer Games, Multimedia and Allied Technology raises a platform for the Asian Gaming Community to realize, recognize, and reveal the technological interplay at work behind the immersive and compelling world of gaming. The conference mantles the experience, expertise, and technological know-how flowing in from academicians, researchers, and industry professionals and provides an apt platform for view and review. The Conference Themes on Animation,Multimedia, IPTV, Edutainment, Mobile, Virtual Reality nunciating the evident convergence of technology while focusing on the differing facets of the gaming industry. The world of gaming is a result of numerous technologies, game tools and systems, the conference strives to discuss the technological advances, perspectives of future developments, and innovative applications while exploring the key concerns and issues related to Game security and Game regulations. The conference mantles diverse overarching tracks with stimulating technical sessions covering the conference theme of: Animation,Multimedia, IPTV, Edutainment, Mobile, Virtual Reality.The conference will address the key areas of Game design, production, programming, audio and visual arts, mobile gaming, game security, IPTV and edutainment, through the following technical sessions. The session list is indicative of the key areas of discussion but is not restrictive, and suggestions from the gaming community for additional specific sessions are welcome. Please write to info@cgames.com.sg with your suggestions for additional sessions |
SESSIONS Aesthetic Approaches to Game Design & Development Storytelling and Narrative Landscapes Design Documentation Games Simulations and Dynamic Models Interactive Simulations Tools and Systems for Games and Virtual Reality Intelligent Agents and Gamebots Gaming – Hardware and Accessories Graphics & Visualisation Texture and Shader Programming Stereographics in Real Time Cinematography Sound Design and Music Systems Multichanel Audio Audio Techniques for Racing Games Media Theory Interactive Dynamic Response for Games Mapping the Mental Space of Game Genres Mobile Gaming Cultural and Media Studies on Computer Games Experiential Spatiality in Games Player Behavior and Consumer Demographics Game Development Contract Outsourcing Project Funding and Financing Social/Humanities Aspects of Games Cheat Codes -To Cheat or Not to Cheat Mobile and Multiuser Games IPTV and Service Convergence Pay-As-You-Play and IPTV Academic Courses for Game Design & Development Multiuser Virtual Environments (Muves) in Education Learning to Play or Learning through Play Game Security Games and Intellectual Property Rights Laws, Regulations, Certifications and Policies for Gaming Censorship of Video Games Content Artificial Intelligence in the Context of Gaming Art, Design and New Media Education, Training, and Edutainment Technologies Human Factors of Games Sound and Music 3D Geometric models Geometric Modelling and Shape Modelling |
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CONTACT US |
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Email: info@financialveritas.com Phone: +44 208 133 5917 |
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